Hot Minute Massacre // Matchmaking Event — Oct 15-18

For this weekend’s Matchmaking Event we present you with a brand new game mode: “Hot Minute Massacre.”
Small map. Big plays. 101% FPS action!

Hello Mercenaries,

For this weekend’s Matchmaking Event we present you with a brand new game mode: “Hot Minute Massacre”!

This game mode is set in a confined section of Old New York and requires players to complete two simple objectives: capture the cargo and survive. The limited map area forces players to engage in intense firefights almost immediately. There is no room for mistakes, so plan your strategy ahead and try not to die!

The “Hot Minute Massacre” Matchmaking Event starts on Friday 15th of October at 10 AM UTC and finishes on Monday 18th of October at 10 AM UTC.

This is an experiment and we would love to hear what you think about it, so once you’ve had the chance to play, share your feedback with us on Discord, Steam or social media.

Live Stream

At the launch of the “Hot Minute Massacre” Matchmaking Event we will host a live stream on Twitch and YouTube where the developers of Nine to FIve will play the new game mode and answer any questions you might have!

How to Join the Matchmaking Event

“Hot Minute Massacre” event will open at 10 AM UTC on Friday 15th of October. Once it is open, on the lobby screen, press the “Select game mode” button to choose the type of matchmaking you want to play. Please note, if you are in a team, only the team leader can select the matchmaking mode.

This will bring up the option for you to choose the Matchmaking Event “Hot Minute Massacre”.

After you select the correct mode, you are ready to go and test the event, just press Start Shift.

Once you have the chance to play “Hot Minute Massacre”, share your feedback with us on Discord, Steam or social media.

Have a great shift!

Update 0.3.0.0

The 0.3.0.0 update of Nine to Five is now available for your playing pleasure! This time we are introducing heaps of changes to the in-game progression and metagame, new matchmaking events, and fixing some bugs.

Read more